If you purchased a product AFTER the date shown, it is the latest version and does not need updating. Updates only apply to products purchased BEFORE the date listed.
All updates will supplied as the full product, but in cases where only some parts have been changed, the 'parts affected' are listed. Should you have made extensive modifications to your product (for example, an avatar) you need only replace the parts listed for the update to take effect.
| Product | Date | Parts Affected | Issues Addressed |
| Riding Horses | 24 August 2010 |
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| INFO: Help button added to HUD for easy access to the riding horse guide. Also some 'invisible' changes to the internal scripting which are necessary for the horses to work with future releases. | |||
| Horse Avatar | 11 July 2010 |
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| INFO: The new Markings HUD allows you to select eye colour from a colour chart, with darkness/lightness setting, allowing for a (probably!) unlimited range of choice. Colour each eye individually or 'copy from' the other eye to match them. | |||
| Horse Avatar | 3 May 2010 |
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| INFO: The bug which meant the gallop breath sounds would get stuck on has now been replaced by a bug in which the gallop breath sound may get turned off prematurely, which is considerably less annoying. I've also added a 'sleep' animation button to the HUD. | |||
| Horse Avatar | 3 May 2010 |
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| INFO: As well as the standard head with natural mane, the avatars are now shipped with a bald head and the mane as a seperate attachment worn on the mouth. This gives you the option of easily swapping manes and should make modifications easier, but since wearing the mane seperately uses up an attachment point, there is still the option to wear the original head with mane attached. | |||
| Horse Avatar | 15 Mar 2010 |
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| INFO: Recent purchases of the Horse Avatar (standard and Viewer 2 versions) were shipped with an AO HUD that affected the functionality of the gait buttons. If yours work, you don't need the update! | |||
| Horse Avatar Saddle System | 2 Mar 2010 |
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| INFO: The saddle system prompts the horse to turn off their AO when they get on, as when they forget they may appear correctly on their screen but sitting down to others. The ablitiy to adjust the position of the rider on the saddle forwards and backwards has been added to help make more precise adjustments and for 3rd party saddle attachments. | |||
| Horse Avatar | 24 Feb 2010 |
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| INFO: The version 2 viewer introduced Alpha clothing parts which hide the avatar without the need for scripted invisiprims and their associated graphics problems. Whilst the effects can be seen by anybody, the replacement skin part can only be worn if you have Viewer 2. | |||
| Gregory | 23 Jan 2010 |
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| INFO: Updated to more recent sculpt maps. Added new features including: ride sidesaddle or astride, natural rider animation in walk, run, jump and rear. | |||
| Horse Avatar | 29 Nov 2009 |
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| INFO: Clicking the Boost toggle button once does not trigger the texture to switch, so when clicked again to turn it back on the texture changes to 'off', so it displays the opposite state to that which it is in. | |||
| Horse Avatar | 28 Nov 2009 |
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| INFO: URL on Help button corrected. Flight issues resolved. A new button on the AO HUD allows the user to switch off the speed boost, which assists in navigating difficult surfaces, and means the user can compete in events where boost is not permitted. This control can be toggled by tapping the shift + a (off) and shift + d (on) keys. | |||
| Centaur Saddle | 22 Feb 2009 |
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| INFO: A complete overhaul to address handling issues introduced by new physics engine in SL. | |||
| Centaur Avatar | 22 Feb 2009 |
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| INFO: Sitting pose and leg position added. HUD included to make features previously accessed by text command easier to use (e.g. sounds, prints, dust). Adjustment to scripting to allow compatibility with new saddle system. | |||

